Games Overview
Explore a growing collection of one‑file browser games and interactive experiments. Play them on the Games tab, and dive into detailed write‑ups of each game's mechanics on the Blog.
What you can play
- Escape from Reinsurance — A tongue‑in‑cheek, top‑down office run with rooms, walls, furniture collisions, barks, and simple tasks. Play →
- AI Pong — A neon‑styled Pong with an adjustable AI "IQ", countdown serves, spin off paddle hits, particle trails, mobile controls, and on‑the‑fly paddle size tweaks. Play →
- Superb Invaders — A full‑screen Space Invaders clone with parallax starfield, step‑based enemy movement, score/lives HUD, random drops (helmets, anvils, etc.), and a progressive difficulty ramp. Play →
- Sugarscape — An agent‑based economy on a toroidal grid: agents consume sugar, metabolize, seek resources, and show social/anti‑social behavior with rich controls and stats. Run sim →
- Gorillas — The classic artillery duel over a skyline with wind, rotating bananas, turn‑based play, and optional AI opponents. Play →
- Word O Longo — A two‑player word‑building duel from shared prefixes using a large dictionary; see remaining options and max possible word length as you play. Play →
- Carmen Variations — A layered Habanera arrangement with SoundFont piano: bass, melody, harmonies, arpeggios, and canon fade in with tempo/variation controls. Play →
- Random Song Generator — Tone.js synth, bass, and 808 drums combine into a loop; randomize each layer independently. Play →
- Hand Wireframe — Webcam hand tracking via MediaPipe; draw a 21‑point skeletal wireframe in real‑time with FPS and start/stop controls. Try →
- Champion Dojo — A top‑down dojo prototype with rooms, doors, A*‑driven NPCs, and a simple dialogue bubble system. Play →